Designed by U of A composer, “The Lost Garden” puts a sonic twist on classic puzzle game genre.
If you’ve always been more intrigued by sound than motion in video games, a new game by University of Alberta soundscape composer Scott Smallwood might be the perfect fit.
The Lost Garden is a first-person puzzler where players advance by solving sonic puzzles, all in some way relating to climate change, said Smallwood, a music professor and self-described phonophiliac who calls the game “a place where I could think about composition in a different way.”RELATED: Deep listening, sonic photography and the tale of the singing fridge
Taking the better part of two years to develop, The Lost Garden is similar to the hit puzzle adventure game Myst of the 1990s, which was also designed for adults, said Smallwood.
“The idea is, you’ve awoken on a future Earth and you’re underground. You have to figure out how to get out of this...